Activity 2

Activity 2

In this activity, you will practice identifying and experiencing creative thinking techniques by following these steps below. You will select the techniques that align with the specific needs and engage in discussions with your peers to deepen your understanding.

 

Objective: To introduce participants to the prototyping process and provide hands-on experience with creating and testing prototypes.

 

1.       Set the Stage: Gather participants in a collaborative workspace and introduce the purpose of the activity. Explain that the goal is to prototype a solution to a given design challenge within a limited time frame.

2.       Introduce the Design Challenge: Present participants with a design challenge or problem statement to solve through prototyping. Provide background information, user personas, or scenarios to contextualize the challenge and guide the prototyping process.

3.       Brainstorm Ideas: Encourage participants to brainstorm ideas individually or in small groups. Emphasize divergent thinking and encourage participants to generate a wide range of ideas without judgment.

4.       Select a Solution: After the brainstorming phase, have participants select one idea to prototype. Encourage them to choose an idea that they believe has the most potential to address the design challenge effectively.

5.       Prototype Development: Allocate a specific amount of time for participants to develop their prototypes. Depending on the complexity of the challenge and available resources, this could range from 30 minutes to a few hours.

6.       Testing and Iteration: Once prototypes are created, participants should test their prototypes with other participants or designated users. Encourage them to gather feedback on usability, functionality, and overall effectiveness.

7.       Iterate and Refine: Based on user feedback, encourage participants to iterate on their prototypes and make improvements as needed. This may involve refining design elements, adding or removing features, or adjusting user interactions.

8.       Demo and Share: After the iteration phase, invite participants to present their prototypes to the group. Encourage them to explain their design decisions and share insights gained from the prototyping process.

9.       Reflection and Discussion: Facilitate a discussion around the prototyping experience. Encourage participants to reflect on what they learned, challenges they encountered, and how they would approach prototyping differently in the future.

10.    Key Takeaways: Conclude the activity by summarizing key takeaways about the prototyping process and its importance in the design and development of innovative solutions. Emphasize the value of rapid iteration, user feedback, and creative problem-solving in prototyping.

 

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